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Mega Game 1999 #11
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Mega Game № 11 1999.iso
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Patches
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Patch_Driver(USA).exe
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Scripts
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Missions
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mission342.dms
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Text File
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1999-09-21
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2KB
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119 lines
// Driver Mission Script v0.1a
// (c)1999 Reflections Software
############################################################################
# Draft mission script for NEW YORK 21a. Grand Central Station Switch #
# By Tony M Roberts and Andreas Tawn 04/02/99 #
############################################################################
//NotSoQuickRender 45, -1 //PlayCutScene 21ai PLays from Mission Ladder
//************** INITIALISATION *****************
// Make sure player cant move during startup...
StopPlayer
//see C:\Driver\Game\Levels\>
LoadMap "NY_01.lev"
OverHeadMap "NY_00.map"
EventScript "NY_01.des"
DamageBarId 194
FelonyBarId 195
FailedMessageId 193
//WindowMessageId
//LoseTailMessageId
SmashedMessageId 187
//OutOfRangeMessageId
//CarGotAwayMessageId
//Day
Raining
SetMaximumCops 0
Cops_off
//DebugInfo 1
PlayerCarType 6 //Nova
//From Grand Central
UseLastPlayerPosition
//SetPlayerPosition -41668, 471465
//SetPlayerYRotation 1064
TriggerEvent 1
MaxPlayerDamage 24576
EnablePlayerDamage
//********************RETURN TO GRANDCENTRAL STATION********
TimePlayer
StopTimer
InformPlayerById 2,181
wait 2
ReleasePlayer
ContinueTimer
Set AllowCopSpeech 0
UseBadGuyModel 1
UseCopModel 0
SetTarget 0,300000, -285438, 264867 //Trigger Civ car tail
EnableTarget 0
Set Objective 2
InformPlayerById 5,129
WaitForObjectiveComplete
SetMaximumCops 1
Cops_on
ForceFelonyRating 1
SetTarget 0,60000, -285438, 264867 //Actual Mission Target
EnableTarget 0
Set Objective 2
InformPlayerById 5,134
WaitForObjectiveComplete
Cop_Respawn 480
SetTarget 0,24000, -285438, 264867 //Actual Mission Target
EnableTarget 0
Set Objective 2
WaitForObjectiveComplete
LoseTailMessageId 103
Cops_SpeedScale 2500
Cops_PowerScale 2500
MustBeHidden 1
NeedToLoseTail 1
OuterRadius 24000
SetTarget 0,3000, -285438, 264867 //Actual Mission Target
EnableTarget 0
Set Objective 2
//********************* ARRIVED BACK AT PICKUP ******************
WaitForObjectiveComplete
SetMaximumCops 0
Cops_off
StopTimer
StopPlayer
InformPlayerById 5,3
Wait 2
// PlayCutScene "test" //At Pickup
MissionEnd